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This section discusses the various ways to change the appearance of notes and add analysis or educational emphasis.
| 1.7.1 Inside the staff | ||
| 1.7.2 Outside the staff |
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This section discusses how to add emphasis to elements that are inside the staff.
| Selecting notation font size | ||
| Fingering instructions | ||
| Hidden notes | ||
| Coloring objects | ||
| Parentheses | ||
| Stems |
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Note:
For font sizes of text, see Selecting font and font size.
For staff size, see Setting the staff size.
For cue notes, see Formatting cue notes.
For ossia staves, see Ossia staves.
To change the size of the notation without changing the staff
size, specify a magnification factor with the \magnifyMusic
command:
\new Staff << \new Voice \relative { \voiceOne <e' e'>4 <f f'>8. <g g'>16 <f f'>8 <e e'>4 r8 } \new Voice \relative { \voiceTwo \magnifyMusic 0.63 { \override Score.SpacingSpanner.spacing-increment = #(* 1.2 0.63) r32 c'' a c a c a c r c a c a c a c r c a c a c a c a c a c a c a c } } >>
The \override in the example above is a bug workaround.
See the “Known issues and warnings” at the end of this section.
If a normal sized note head is merged with a smaller one, the size of the smaller note may need to be reset (with ‘\once \normalsize’) so that the stems and accidentals align properly:
\new Staff << \key fis \minor \mergeDifferentlyDottedOn \new Voice \relative { \voiceOne \magnifyMusic 0.63 { \override Score.SpacingSpanner.spacing-increment = #(* 1.2 0.63) \once \normalsize cis'32( cis' gis b a fis \once \normalsize d d' \once \normalsize cis, cis' gis b a gis \once \normalsize fis fis' \once \normalsize fis, fis' ais, cis b gis \once \normalsize eis eis' \once \normalsize a, a' bis, d cis b \once \normalsize gis gis') } } \new Voice \relative { \voiceTwo cis'8. d16 cis8. fis16 fis8. eis16 a8. gis16 } >>
The \magnifyMusic command is not intended for cue notes,
grace notes, or ossia staves—there are more appropriate methods
of entering each of those constructs. Instead, it is useful when
the notation size changes in a single instrumental part on one
staff, and where grace notes are not appropriate, such as in
cadenza-like passages or in cases such as the above examples.
Setting the \magnifyMusic value to 0.63 duplicates the
dimensions of the CueVoice context.
Note: The \magnifyMusic command should not be
used when also resizing the staff. See Setting the staff size.
An individual layout object can be resized by using the
\tweak or \override commands to adjust its
font-size property:
\relative { % resize a note head <f' \tweak font-size -4 b e>-5 % resize a fingering bes-\tweak font-size 0 -3 % resize an accidental \once \override Accidental.font-size = -4 bes!-^ % resize an articulation \once \override Script.font-size = 4 bes!-^ }
The default font-size value for each layout object is
listed in the Internals Reference. The font-size property
can only be set for layout objects that support the
font-interface layout interface. If font-size is
not specified in the object’s ‘Standard settings’ list, its
value is 0. See
(internals)All layout objects section ‘All layout objects’ in Internals Reference.
fontSize propertyThe fontSize context property adjusts the relative size of
all glyph-based notational elements in a context:
\relative { \time 3/4 d''4---5 c8( b a g) | \set fontSize = -6 e'4-- c!8-4( b a g) | \set fontSize = 0 fis4---3 e8( d) fis4 | g2. }
The fontSize value is a number indicating the size relative
to the standard size for the current staff height. The default
fontSize is 0; adding 6 to any fontSize value
doubles the printed size of the glyphs, and subtracting 6 halves
the size. Each step increases the size by approximately 12%.
The scheme function magnification->font-size is provided
for convenience since the logarithmic units of the
font-size property are not entirely intuitive. For
example, to adjust the musical notation to 75% of the default
size, use:
\set fontSize = #(magnification->font-size 0.75) |
The scheme function magstep does the opposite: it converts
a font-size value into a magnification factor.
The fontSize property will only affect notational elements
that are drawn with glyphs, such as noteheads, accidentals,
scripts, etc. It will not affect the size of the staff itself,
nor will it scale stems, beams, or horizontal spacing. To scale
stems, beams, and horizontal spacing along with the notation size
(without changing the staff size), use the \magnifyMusic
command discussed above. To scale everything, including the staff
size, see Setting the staff size.
Whenever the fontSize context property is set, its
value is added to the value of the font-size grob
property for individual layout objects, before any glyphs are
printed. This can cause confusion when setting individual
font-size properties while fontSize is already set:
% the default font-size for NoteHead is 0 % the default font-size for Fingering is -5 c''4-3 \set fontSize = -3 % the effective font size for NoteHead is now -3 % the effective font size for Fingering is now -8 c''4-3 \override Fingering.font-size = 0 % the effective font size for Fingering is now -3 c''4-3
The following shorthand commands are also available:
| Command | Equivalent to | Relative size |
\teeny | \set fontSize = -3 | 71% |
\tiny | \set fontSize = -2 | 79% |
\small | \set fontSize = -1 | 89% |
\normalsize | \set fontSize = 0 | 100% |
\large | \set fontSize = 1 | 112% |
\huge | \set fontSize = 2 | 126% |
\relative c'' { \teeny c4.-> d8---3 \tiny c4.-> d8---3 \small c4.-> d8---3 \normalsize c4.-> d8---3 \large c4.-> d8---3 \huge c4.-> d8---3 }
Font size changes are achieved by scaling the design size that is
closest to the desired size. The standard font size (for
font-size = 0) depends on the standard staff height.
For a 20pt staff, an 11pt font is selected.
\magnifyMusic,
\teeny,
\tiny,
\small,
\normalsize,
\large,
\huge.
Notation Reference: Selecting font and font size, Setting the staff size, Formatting cue notes, Ossia staves.
Installed Files: ‘ly/music-functions-init.ly’, ‘ly/property-init.ly’.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)font-interface section ‘font-interface’ in Internals Reference.
There are currently two bugs that are preventing proper horizontal
spacing when using \magnifyMusic. There is only one
available workaround, and it is not guaranteed to work in every
case. In the example below, replace the mag variable with
your own value. You may also try removing one or both of the
\newSpacingSection commands, and/or the \override
and \revert commands:
\magnifyMusic mag {
\newSpacingSection
\override Score.SpacingSpanner.spacing-increment = #(* 1.2 mag)
[music]
\newSpacingSection
\revert Score.SpacingSpanner.spacing-increment
}
|
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Fingering instructions can be entered using ‘note-digit’:
\relative { c''4-1 d-2 f-4 e-3 }
Markup texts or strings may be used for finger changes.
\relative { c''4-1 d-2 f\finger \markup \tied-lyric "4~3" c\finger "2 - 3" }
A thumb fingering can be added (e.g., cello music) to indicate that a note should be played with the thumb.
\relative { <a'_\thumb a'-3>2 <b_\thumb b'-3> }
Fingerings for chords can also be added to individual notes by adding them after the pitches.
\relative { <c''-1 e-2 g-3 b-5>2 <d-1 f-2 a-3 c-5> }
Fingering instructions may be manually placed above or below the staff, see Direction and placement.
Controlling the placement of chord fingerings
The placement of fingering numbers can be controlled precisely. For fingering orientation to apply, it must be used within a chord construct <>, even for single notes. Orientation for string numbers and right-hand fingerings may be set in a similar way.
\relative c' { \set fingeringOrientations = #'(left) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(down) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(down right up) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(up) <c-1 e-3 a-5>4 \set fingeringOrientations = #'(left) <c-1>2 \set fingeringOrientations = #'(down) <e-3>2 \set stringNumberOrientations = #'(up left down) <f\3 a\2 c\1>1 \set strokeFingerOrientations = #'(down right up) <c\rightHandFinger #1 e\rightHandFinger #2 c'\rightHandFinger #4 > }
Allowing fingerings to be printed inside the staff
By default, vertically oriented fingerings are positioned outside the staff; that behavior, however, may be disabled. Attention needs to be paid to situations where fingerings and stems are in the same direction: by default, fingerings will avoid only beamed stems. That setting can be changed to avoid no stems or all stems; the following example demonstrates these two options, as well as how to go back to the default behavior.
\relative c' { <c-1 e-2 g-3 b-5>2 \override Fingering.staff-padding = #'() <c-1 e-2 g-3 b-5>4 g'-0 a8[-1 b]-2 g-0 r \override Fingering.add-stem-support = ##f a[-1 b]-2 g-0 r \override Fingering.add-stem-support = ##t a[-1 b]-2 g-0 r \override Fingering.add-stem-support = #only-if-beamed a[-1 b]-2 g-0 r }
Notation Reference: Direction and placement.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)FingeringEvent section ‘FingeringEvent’ in Internals Reference, (internals)fingering-event section ‘fingering-event’ in Internals Reference, (internals)Fingering_engraver section ‘Fingering_engraver’ in Internals Reference, (internals)New_fingering_engraver section ‘New_fingering_engraver’ in Internals Reference, (internals)Fingering section ‘Fingering’ in Internals Reference.
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Hidden (or invisible or transparent) notes can be useful in preparing theory or composition exercises.
\relative { c''4 d \hideNotes e4 f \unHideNotes g a \hideNotes b \unHideNotes c }
Note heads, stems, and flags, and rests are invisible. Beams are invisible if they start on a hidden note. Objects that are attached to invisible notes are still visible.
\relative c'' { e8(\p f g a)-- \hideNotes e8(\p f g a)-- }
\hideNotes,
\unHideNotes.
Learning Manual: (learning)Visibility and color of objects section ‘Visibility and color of objects’ in Learning Manual.
Notation Reference: Invisible rests, Visibility of objects, Hiding staves.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)Note_spacing_engraver section ‘Note_spacing_engraver’ in Internals Reference, (internals)NoteSpacing section ‘NoteSpacing’ in Internals Reference.
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Individual objects may be assigned colors. Valid color names are listed in the List of colors.
\override NoteHead.color = #red c''4 c'' \override NoteHead.color = #(x11-color 'LimeGreen) d'' \override Stem.color = "deepskyblue" e''
In addition to a limited set of simple colors
available as predefined variables (see ‘Normal colors’ in
List of colors), any color may be entered as a string.
That string may be either a
CSS-style predefined color name,
or a hexadecimal color code prefixed by the # character
(inside the double quotes):
\override NoteHead.color = "lightsalmon" \override Flag.color = "#E30074" \override Beam.color = "#5e45ad" \override Rest.color = "#3058" g'8 \huge r4 a'16 f'
If that color code includes an alpha channel for semi-transparency, by using an eight-character code "#RRGGBBAA" or its shorthand form "#RGBA", it will be used in SVG output but not in PostScript/PDF output. In the previous example, the rest can be seen through only if the code is compiled with the SVG backend, as explained in Alternative output formats.
In a different way, the full range of colors
defined for X11
can be accessed by using the Scheme function x11-color.
That function takes one argument, which can be a symbol, such as
'DarkSeaGreen4, or a string, such as "DarkSeaGreen4".
The first form is quicker to write and slightly more efficient; however,
the second form also makes it possible to specify X11 colors as multiple
words: in this instance, "dark sea green 4".
If x11-color cannot make sense of the parameter, then the
color returned defaults to black.
\new Staff \with { instrumentName = \markup { \with-color #(x11-color 'red) "Clarinet" } } \relative c'' { \override Staff.StaffSymbol.color = #(x11-color 'SlateBlue2) gis8 a \override Beam.color = #(x11-color "medium turquoise") gis a \override Accidental.color = #(x11-color 'DarkRed) gis a \override NoteHead.color = #(x11-color "LimeGreen") gis a % this is deliberate nonsense; note that the stems remain black \override Stem.color = #(x11-color 'Boggle) b2 cis }
Exact RGB colors can be specified using the Scheme function
rgb-color. This function takes three arguments used
respectively for the red, green and blue
channels, and an optional alpha number for
semi-transparency. (All values must be numbers from 0 to 1.)
Again, transparency is only supported in SVG output;
for example, in the following fragment the staff’s clef
can be seen through when rendered in SVG.
\new Staff \with { instrumentName = \markup { \with-color #(x11-color 'red) "Clarinet" } \override Clef.color = #(rgb-color 0 0 0 0.5) } \relative c'' { \override Staff.StaffSymbol.color = #(x11-color 'SlateBlue2) \override Stem.color = #(rgb-color 0 0 0) gis8 a \override Stem.color = #(rgb-color 1 1 1) gis8 a \override Stem.color = #(rgb-color 0 0 0.5) gis4 a }
Notation Reference:
List of colors, The \tweak command.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
An X11 color is not necessarily exactly the same shade as a similarly named normal color.
Not all X11 colors are distinguishable in a web browser, i.e.,
a web browser might not display a difference between LimeGreen
and ForestGreen. For web use CSS colors are recommended,
as detailed in List of colors.
Notes in a chord cannot be separately colored with
\override; use \tweak or the equivalent
\single\override before the respective note instead, see
The \tweak command.
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Objects may be parenthesized by prefixing \parenthesize to
the music event. When prefixed to a chord, it parenthesizes every
note. Individual notes inside a chord may also be parenthesized.
\relative { c''2 \parenthesize d c2 \parenthesize <c e g> c2 <c \parenthesize e g> }
Non-note objects may be parenthesized as well. For articulations,
a hyphen is needed before the \parenthesize command.
\relative { c''2-\parenthesize -. d c2 \parenthesize r }
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)Parenthesis_engraver section ‘Parenthesis_engraver’ in Internals Reference, (internals)ParenthesesItem section ‘ParenthesesItem’ in Internals Reference, (internals)parentheses-interface section ‘parentheses-interface’ in Internals Reference.
Parenthesizing a chord prints parentheses around each individual note, instead of a single large parenthesis around the entire chord.
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Whenever a note is found, a Stem object is created
automatically. For whole notes and rests, they are also created but
made invisible.
Stems may be manually placed to point up or down; see Direction and placement.
\stemUp,
\stemDown,
\stemNeutral.
Default direction of stems on the center line of the staff
The default direction of stems on the center line of the staff is set
by the Stem property neutral-direction.
\relative c'' { a4 b c b \override Stem.neutral-direction = #up a4 b c b \override Stem.neutral-direction = #down a4 b c b }
Automatically changing the stem direction of the middle note based on the melody
LilyPond can alter the stem direction of the middle note on a staff so
that it follows the melody, by adding the Melody_engraver to the
Voice context and overriding the neutral-direction of Stem.
\relative c'' { \time 3/4 a8 b g f b g | c b d c b c | } \layout { \context { \Voice \consists "Melody_engraver" \autoBeamOff \override Stem.neutral-direction = #'() } }
Notation Reference: Direction and placement.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)Stem_engraver section ‘Stem_engraver’ in Internals Reference, (internals)Stem section ‘Stem’ in Internals Reference, (internals)stem-interface section ‘stem-interface’ in Internals Reference.
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This section discusses how to add emphasis to elements in the staff from outside of the staff.
| Note names | ||
| Balloon help | ||
| Grid lines | ||
| Analysis brackets |
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Note names can be printed as text, by using the
NoteNames context. When used simultaneously
with a regular staff, that makes it possible to
synchronize each note with its name, printed above
or below the Staff.
\language "italiano" melody = \relative do'' { fad2 si,8 dod re mi fad4. re8 fad2 } << \new NoteNames { \melody } \new Staff { \key si \minor \melody } \new NoteNames { \set printNotesLanguage = "deutsch" \set printAccidentalNames = ##f \melody } >>
By default, note names are printed in the same language
used for music entry; however, the printNotesLanguage
property allows to select any other language available (see
Note names in other languages). Whether accidentals
should be printed or not is determined through the
printAccidentalNames property.
By setting both that property to a symbol and
printOctaveNames to ##t, note names can be
obtained that closely resemble LilyPond entry syntax.
If a more generalistic result is desired, ‘scientific’
octave names may also be obtained.
melody = \relative c'' { fis2 b,8 cis d e fis4. d8 fis2 } << \new NoteNames { \set printOctaveNames = ##t \set printAccidentalNames = #'lily \melody } \new Staff { \key b \minor \melody } \new NoteNames { \set printOctaveNames = #'scientific \melody } >>
The noteNameSeparator property defines how chords
will be printed. Other formatting functions may be defined
as noteNameFunction; such a function must expect
a pitch and a context argument, even if
one of these can then be ignored.
somechords = \relative c' { <b d fis>2 <b cis e g> <b d fis> q } << \new NoteNames { \set noteNameSeparator = "+" \somechords } \new Staff { \key b \minor \somechords } \new NoteNames { \set noteNameFunction = #(lambda (pitch ctx) (alteration->text-accidental-markup (ly:pitch-alteration pitch))) \somechords } >>
Notation Reference: Note names in other languages.
Internals Reference: (internals)NoteName section ‘NoteName’ in Internals Reference, (internals)NoteNames section ‘NoteNames’ in Internals Reference, (internals)Note_name_engraver section ‘Note_name_engraver’ in Internals Reference.
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Elements of notation can be marked and named with the help of a square balloon. The primary purpose of this feature is to explain notation.
\new Voice \with { \consists "Balloon_engraver" } \relative c'' { \balloonGrobText #'Stem #'(3 . 4) \markup { "I'm a Stem" } a8 \balloonGrobText #'Rest #'(-4 . -4) \markup { "I'm a rest" } r <c, g'-\balloonText #'(-2 . -2) \markup { "I'm a note head" } c>2. }
There are two music functions, balloonGrobText and
balloonText; the former is used like
\once \override to attach text to any grob, and the
latter is used like \tweak, typically within chords, to
attach text to an individual note.
Balloon text does not influence note spacing, but this can be altered:
\new Voice \with { \consists "Balloon_engraver" } \relative c'' { \balloonGrobText #'Stem #'(3 . 4) \markup { "I'm a Stem" } a8 \balloonGrobText #'Rest #'(-4 . -4) \markup { "I'm a rest" } r \balloonLengthOn <c, g'-\balloonText #'(-2 . -2) \markup { "I'm a note head" } c>2. }
\balloonLengthOn,
\balloonLengthOff.
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)Balloon_engraver section ‘Balloon_engraver’ in Internals Reference, (internals)BalloonTextItem section ‘BalloonTextItem’ in Internals Reference, (internals)balloon-interface section ‘balloon-interface’ in Internals Reference.
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Vertical lines can be drawn between staves synchronized with the notes.
The Grid_point_engraver must be used to create the end
points of the lines, while the Grid_line_span_engraver must
be used to actually draw the lines. By default this centers grid
lines horizontally below and to the left side of each note head.
Grid lines extend from the middle lines of each staff. The
gridInterval must specify the duration between the grid
lines.
\layout { \context { \Staff \consists "Grid_point_engraver" gridInterval = #(ly:make-moment 1/4) } \context { \Score \consists "Grid_line_span_engraver" } } \score { \new ChoirStaff << \new Staff \relative { \stemUp c''4. d8 e8 f g4 } \new Staff \relative { \clef bass \stemDown c4 g' f e } >> }
Grid lines: changing their appearance
The appearance of grid lines can be changed by overriding some of their properties.
\score { \new ChoirStaff << \new Staff { \relative c'' { \stemUp c'4. d8 e8 f g4 } } \new Staff { \relative c { % this moves them up one staff space from the default position \override Score.GridLine.extra-offset = #'(0.0 . 1.0) \stemDown \clef bass \once \override Score.GridLine.thickness = #5.0 c4 \once \override Score.GridLine.thickness = #1.0 g'4 \once \override Score.GridLine.thickness = #3.0 f4 \once \override Score.GridLine.thickness = #5.0 e4 } } >> \layout { \context { \Staff % set up grids \consists "Grid_point_engraver" % set the grid interval to one quarter note gridInterval = #(ly:make-moment 1/4) } \context { \Score \consists "Grid_line_span_engraver" % this moves them to the right half a staff space \override NoteColumn.X-offset = #-0.5 } } }
Snippets: (snippets)Editorial annotations section ‘Editorial annotations’ in Snippets.
Internals Reference: (internals)Grid_line_span_engraver section ‘Grid_line_span_engraver’ in Internals Reference, (internals)Grid_point_engraver section ‘Grid_point_engraver’ in Internals Reference, (internals)GridLine section ‘GridLine’ in Internals Reference, (internals)GridPoint section ‘GridPoint’ in Internals Reference, (internals)grid-line-interface section ‘grid-line-interface’ in Internals Reference, (internals)grid-point-interface section ‘grid-point-interface’ in Internals Reference.
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Brackets are used in musical analysis to indicate structure in musical pieces. Simple horizontal brackets are supported.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" } } \relative { c''2\startGroup d\stopGroup }
Analysis brackets may be nested.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" } } \relative { c''4\startGroup\startGroup d4\stopGroup e4\startGroup d4\stopGroup\stopGroup }
Analysis brackets above the staff
Simple horizontal analysis brackets are added below the staff by default. The following example shows a way to place them above the staff instead.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" } } \relative c'' { \once \override HorizontalBracket.direction = #UP c2\startGroup d2\stopGroup }
Analysis brackets with labels
Text may be added to analysis brackets through the text property
of the HorizontalBracketText grob. Adding different texts to
brackets beginning at the same time requires the \tweak command.
Bracket text will be parenthesized after a line break.
\layout { \context { \Voice \consists "Horizontal_bracket_engraver" \override HorizontalBracket.direction = #UP } } { \once\override HorizontalBracketText.text = "a" c''\startGroup d''\stopGroup \once\override HorizontalBracketText.text = "a'" e''\startGroup d''\stopGroup c'' -\tweak HorizontalBracketText.text \markup \bold \huge "b" \startGroup -\tweak HorizontalBracketText.text "a" \startGroup d''\stopGroup e''-\tweak HorizontalBracketText.text "a'" \startGroup d''\stopGroup\stopGroup c''-\tweak HorizontalBracketText.text foo \startGroup d'' e'' f'' \break g'' a'' b'' c'''\stopGroup }
Internals Reference: (internals)Horizontal_bracket_engraver section ‘Horizontal_bracket_engraver’ in Internals Reference, (internals)HorizontalBracket section ‘HorizontalBracket’ in Internals Reference, (internals)horizontal-bracket-interface section ‘horizontal-bracket-interface’ in Internals Reference, (internals)HorizontalBracketText section ‘HorizontalBracketText’ in Internals Reference, (internals)horizontal-bracket-text-interface section ‘horizontal-bracket-text-interface’ in Internals Reference, (internals)Staff section ‘Staff’ in Internals Reference.
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