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This chapter discusses how to modify output. LilyPond is extremely configurable; virtually every fragment of output may be changed.
| 4.1 Tweaking basics | ||
| 4.2 The Internals Reference manual | ||
| 4.3 Appearance of objects | ||
| 4.4 Placement of objects | ||
| 4.5 Vertical spacing | ||
| 4.6 Collisions of objects | ||
| 4.7 Further tweaking |
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